Rendering in VEGAS – Saving Snapshots from the Timeline – Part 6

In this final rendering tutorial, we look at how to save a snapshot from the timeline. This addition will save the frame at the current cursor position as a PNG image. This script could be easily modified to save a snapshot from all marker positions or any other location on the timeline allowing you to Read More …

Rendering in VEGAS – Rendering Tracks from Regions – Part 4

In this script, we tackle a special request from a viewer. This option will allow rendering each track separately for every region on the timeline. So, for example, if you had three tracks and five regions, you would end up with 15 files – five from each of the three tracks. Please sign up here Read More …

Rendering in VEGAS – Rendering Regions – Part 3

In this tutorial, we continue from the previous tutorial which would render the entire project. Using the same techniques, we now pass the “DoRender” routine the information to render a smaller portion of the track. By doing this, we can now render each region separately. Each region will be named with the word “Region” followed Read More …

Rendering in VEGAS – Rendering the Full Project – Part 2

In this tutorial, we continue from the previous tutorial which read the available renderers and templates. Using that list, we now select the desired template, add a destination folder, and add a file name, and then tell it to render the complete project. The “DoRender” routine will then be passed the renderer, template, and destination Read More …

Rendering in VEGAS – Finding and Reading Renderers and Templates – Part 1

This is the first of several tutorials that will show how to render from a script in VEGAS. This first tutorial will show the first step: how to read the available renderers and templates and place them in a drop-down box on a form so that any specific renderer/template can be chosen. Once we know Read More …